By Vadren Skycastle
So, you’ve learned that the supernatural world exists. And that you’re stuck. You can go back to your ordinary life, but it won’t be the same. Now you’ll glimpse doors in walls where they shouldn’t be, see masked changelings striding through the streets on mist-grey stallions, and notice towering, horned figures in crowds.
And you are the only one to see them.
Then, there are the predators. Perhaps, as you walk along the street, there’ll be a man in front. In the next heartbeat, he vanishes. And then there’s a glimpse of something big and hulking dragging him into a nearby alleyway, and if you rush forward to investigate, you’ll only see trash blowing in the breeze.
And no one will believe you when you tell them these things.
That’s why many leave the borders and go deeper into the world.
To stay safe, you’ll either need to join a faction, acquire a vestige, or both.
Factions are political blocs. Their goal is to keep the supernatural community stable, and the borders between the worlds intact. You may have heard of a few—the Undying Queen and her Court who maintain order in the city, the Amaranthine Lodge which investigates secrets and even the Lucky Twelves, a coalition of criminal and gangsters that are very good at policing themselves.
And a vestige? That word gets thrown around a lot—in fact the supernatural layer of reality is also called the ‘Vestige World’ as well as the Indigo World or the Twilight Realm.
A vestige is how you get magic. It’s a difficult process. So many things can go wrong.
You’ll need to make a pact with a being from another dimension. Someone who once roamed freely during the Age of Magic, and who’s now trapped. These beings want to conduct schemes and intrigues in the mortal world, and for that they need agents. Once you meet such a being, and you agree to a pact, you’ll receive a vestige—part of the other entity’s soul attached to yours, and through this, you can wield arcane power.
Patron and agent relationships are complex. You might be treated like an honorary employee, a knightly champion, or a son or daughter. Or worse, chattel or a meagre pet.
You get one shot at making a pact. Like at a job interview, you’ll need to as the right questions and make sure that you’ve met the right patron.
Unlike a regular job, there’s no resigning… Or not that I’ve heard.
Next, we’ll talk about the type of patrons you might meet. And what you can become.